SAYSPEECH("The frontline is directly behind this checkpoint. I cannot let you pass, agent.",3049)
--050
ANSWERSPEECH("Why don't you attack to drive them out of the sector?",1,3050)
else
if result == 1 then
GETGLOBALTRIGGER("talked_sk_aw")
if result == 3 then
--101
SAY("What is it?",3101)
--084
ANSWERSPEECH("Take these 40 units of RayGun ammo... will that be sufficient?",10,3084)
else
--063
SAYSPEECH("We ran out on ammo for the RayGuns. We are waiting for reinforcements and for more ammunition.",3052)
ENDDIALOG()
end
else
--086
SAYSPEECH("Sir, orders to attack have been given. The troops will immediately advance to sector 2.",3086)
ENDDIALOG()
end
end
NODE(1)
--052
SAYSPEECH("We ran out on ammo for the RayGuns. We are waiting for reinforcements and for more ammunition.",3052)
--053
ANSWERSPEECH("It's been hours since the last assault. Why do you still have to wait for reinforcements?",2,3053)
--054
ANSWERSPEECH("Why don't our troops get some RayGun ammo from the shops in this sector?",3,3054)
NODE(2)
--056
SAYSPEECH("We don't know. The terrorists have blocked all supply routes.",3056)
--054
ANSWERSPEECH("Why don't our troops get some RayGun ammo from the shops in this sector?",3,3054)
NODE(3)
--057
SAYSPEECH("All shops have been looted by the terrorists during the assault. There is no ammunition left in this sector. If you want to help us, talk to the Archer & Wesson dealer. He is a CityAdmin undercover agent. He might know a way to get us some ammo.",3057)
SETGLOBALTRIGGER("talked_storm_sec2",1)
SHOWTUTORIALTEXT(1230,1)
ENDDIALOG()
NODE(10)
--085
TAKEITEM(1601)
if result == 1 then
SAYSPEECH("That should be more than enough, Sir. I'll give orders to attack sector 2 right away. (-PAUSE-) If you want to join the attack yourself you'd better take this RayGun.",3085)
SETGLOBALTRIGGER("talked_storm_sec2",2)
GIVEITEM(3285)
GIVEITEM(3285)
GIVEITEM(15)
SENDLEVELMSG("OPEN GATE");
else
SAYSPEECH("If you could come up with some Deutrithium, I would be able to help the S.T.O.R.M.-Bots...",3063)